﻿using UnityEngine;
using System.Collections;
using System;

public class PayBase : TJLogger
{
	protected AndroidJavaObject jo;
	protected Action<bool> payCallBack;

	public virtual void Init (params string[] key){
		TJLogError("请重载 Init 方法");
	}

	public virtual void Pay (string moneyAmount, string productName, string produceDesc, System.Action<bool> payCallBack){
		TJLogError("请重载 Pay 方法");
	}

	public virtual void OnPayResult (string result)
	{
		TJLogError("请重载 OnPayResult 方法");
	}

	public virtual void OnExitGame ()
	{
		TJLogError("请重载 OnExitGame 方法");
	}
}
